Friday Oct. 14th at 11:15 at the Miles Nadal JCC (750 Spadina Ave.) in the Al Green Theatre
Visual storytellers are creating entertaining content that motivates activism.
DEREK LUIS Producer/Consultant, Cross-Platform Content
Derek is an accomplished producer of cross-platform content and a consultant to leading Canadian media companies in production, interactive media, professional development and strategy. His 20 years of broadcast, print and online experience includes over 300 production credits in news and current affairs, drama, factual, documentary, variety/performing artsand web content. He has worked the CBC, TVO, CHUM, CTV, YTV, SUN TV, the National Film Board of Canada, Sympatico, Rogers and the Canoe Online Network.
JASON GILMORE Director & co-writer, The Next Day
The Next Day is a both a print graphic novella and interactive animated documentary online, each constructed from intimate interviews with survivors of near-fatal suicide attempts. In this poetic and profound philosophical exploration, four seemingly ordinary people each offer haunting personal insight into life, the decision to end it, and what comes after. For more information visit thenextday.ca. Jason is a Toronto-based filmmaker, illustrator and graphic designer. Most recently, he was the filmmaker and designer for KENK: A Graphic Portrait.
GERRY FLAHIVE, Senior Producer, HIGHRISE, Interactive Documentary, National Film Board of Canada
Gerry has worked on more than 50 films such as award-winners Just Watch Me: Trudeau and the 70s Generation and Manufactured Landscapes. Recent projects include the groundbreaking Filmmaker-in-Residence project Waterlife, Paris 1919, I Was a Child of Holocaust Survivors and Invisible City, winner of the Best Canadian Feature Award at the 2009 Hot Docs Festival. A frequent contributor to The Globe and Mail, Flahive has also been published in Time and The New York Times.
ANA SERRANO Director, Canadian Film Centre Media Lab
Ana is in charge of a world-renown new media research, training and production facility created in 1997 by the CFC. In 2003 she was recognized for her contribution to Canada’s new media industry with three Canadian New Media Awards, including Industry Advocate of the Year, New Media Educator of the Year and New Media Visionary. In 2004 she created Canada’s first interactive feature film program designed to create, develop, produce, distribute and market long form interactive narrative works. Ana served as executive producer, producer and interactive architect of Late Fragment, the Interactive Narrative Feature Program’s (INFP) first project, created in co-production with the National Film Board.
KATIE McKENNA Interactive Producer, Multiplatform Project, Inside Disaster
Katie is an interactive producer specializing in online projects that generate real-world change. Her work includes award-winning projects like Inside Disaster, an educational website about the Haiti earthquake and humanitarian work, and Inside the Haiti Earthquake, an interactive documentary that allows users to understand the complexities of disaster relief through the perspective of an aid worker, a journalist and a survivor. In addition to her online work, Katie has more than a decade of experience producing and directing non-fi ction content for film and television, including co-producing Avi Lewis and Naomi Klein’s documentary The Take in 2004.
TONY WALSH Founder of Phantom Compass
Tony is a multi-disciplined creative leader with over 15 years of experience in the interactive digital media industry. During his career, Tony has been an artist, game designer and writer on a number of award-winning and award-nominated interactive projects produced in Canada, including This is Daniel Cook, the Regenesis extended reality games, the Fallen alternate reality game and Rollbots Online. Since 2007 he has been a mentor in cross-media labs held in Canada (for CBC and for Achilles Media), Australia (for AFTRS) and the U.S.A. (for the Bay Area Video Coalition’s Producers Institute). Through such programs, he has coached international participants in developing interactive entertainment, cross-platform documentaries, and factual games on topics including the U.S. criminal court system, human trafficking and Iraqi refugee integration in America. Phantom Compass is a Toronto game production company working in the entertainment, social issue and educational game sectors.